Erik Mona takes a first step toward measuring the cultural impact of Gygax and Arneson’s Dungeons & Dragons by providing a pocket history of the game’s generation and evolution. Mona explains the addition of character development as a game goal - the innovation that distinguishes D&D from its predecessors, and started the role-playing revolution.
Author: Erik Mona
Erik Mona is the Editor-in-Chief of Dragon and Dungeon magazines, the official magazines of the Dungeons & Dragons game. He has authored several books and articles for the world's most popular role-playing game, and co-created Living Greyhawk, the largest shared-world D&D campaign in history (now with more than 14,000 active players around the world). His book credits include The Living Greyhawk Gazetteer, Forgotten Realms: Faiths & Pantheons, and the forthcoming Hordes of the Abyss.