Jane McGonigal is an academic games researcher and pervasive game designer. She specializes in multiplayer games for public spaces and online systems for massively collaborative play. She is a PhD candidate in performance studies at the University of California at Berkeley, where she is also a member of the Alpha Lab for Industrial Engineering and Operations Research. She teaches game design (San Francisco Art Institute) and contemporary games culture (UC Berkeley), with an emphasis on how these two fields intersect with live performance, social networks, and public policy. She was a member of the I Love Bees design team that won both the 2005 Innovation Award from the International Game Developers Association and the 2005 games-related Webby Award from the International Academy of Digital Arts and Sciences. Her favorite previous pervasive gaming projects include The Go Game, flash mobs, and a massively multiplayer Easter egg hunt in Central Park. She has worked behind the scenes on numerous off-Broadway and off-off-Broadway productions.