Janet Murray

From Game-Story to Cyberdrama

2004-05-01

Moving from the holodeck to the game board, Janet Murray explains why we make dramas of digital simulations.

Janet Murray responds in turn

2004-05-02

Animals and invaders populate the space of Janet Murray’s counter-response.

From Game-Story to Cyberdrama (Sidebar)

2004-05-01

Game-Story set theory.