Jordan Mechner explains how the team developing of Prince of Persia: The Sands of Time incorporated a number of cinematic techniques such as flashback and voice over (which do not usually figure into video games) while also working within the practical restrictions of a commercial production schedule.
Author: Jordan Mechner
Jordan Mechner is one of the world's best-known videogame creators. His games, including Karateka, Prince of Persia, The Last Express, and Prince of Persia: The Sands of Time, have sold millions of copies and received worldwide critical acclaim. He is also the director of two award-winning short films, Waiting for Dark and Chavez Ravine: A Los Angeles Story. Mechner received his BA from Yale University.