Nick Fortugno describes a live-action role-playing game with a real-world consequence - a marriage proposal.
Author: Nick Fortugno
Nick Fortugno is the Director of Game Design at gameLab, where he has participated in the design of a variety of digital and non-digital games, including serving as lead designer of the downloadable hit Diner Dash. Nick began his gaming pursuits in the role-playing world, founding and running the Seasons of Darkness group, a 5 1/2 year live action project featured on Showtime, and writing for tabletop role-playing titles. As a member of the Playground design team, Nick (with Frank Lantz and Katie Salen) was a co-creator of the Big Urban Game, a large-scale citywide game for the cities of St. Paul and Minneapolis, in fall 2003. Nick also teaches Game Design and Interactive Narrative at Parsons The New School of Design, and is a Coordinator of the Parsons Game Design concentration. In his spare time, Nick continues to run his role-playing, live-action and interactive art projects as part of Bliss Street Productions.