Through a mini-experiment Robert Lecusay explores the differences between gamers’ and non-gamers’ interactions with non-player characters in Michael Mateas and Andrew Stern’s Façade.
Author: Robert Lecusay
Robert Lecusay is a doctoral student in the Department of Communication at the University of California, San Diego. He is a member of the Laboratory of Comparative Human Cognition where he collaborates with members of the lab and the local community in the creation and study of informal afterschool learning environments. These afterschool spaces are designed to include artifacts and cultural practices intended to promote the cognitive, emotional and social transformation of adult and child participants. In these environments, Robert engages in studies of the microgenetic development of intersubjectivity between undergraduates and children as they participate in activities that mix learning and play.