Robert Zubek describes how his program takes advantage of the tropes of breakup conversations. These generic norms allow The Breakup Conversation to assess players’ textual entries categorically rather than semantically and thereby convincingly simulates an IM-based interaction.
Author: Robert Zubek
Robert Zubek recently joined Electronic Arts/Maxis as a game developer, after completing graduate work in game AI and autonomous mobile robotics. In 2005 he was awarded a PhD in computer science by Northwestern University, where he also received his previous degrees. His dissertation was on AI for social interaction, implemented using hierarchical parallel hidden Markov models.