Tag: ai

Critical Simulation

2004-06-27

Theories of performance, training, and psychology explain simulation - or do they? - in the third section of First Person.

Lucy Suchman responds (excerpt)

2004-01-09

The tenuous dynamics of Phoebe Senger’s split story lead Lucy Suchman to ponder “methods and madness” in the metaphors we live by.

From Work to Play (sidebar)

2004-05-19

Sidebar images, “From Work to Play: Molecular Culture in the Time of Deadly Games.”

Espen Aarseth responds in turn

2004-05-21

Espen Aarseth holds that gameplay, not Lara Croft?s physique, should command the attention of an evolving game studies.

To Be Both in Touch and in Control

1999-03-30

Stephanie Strickland unravels the crochet of categorizations used to contain data, and explores the texture and topography of a hypertext poetics.

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