Tag: aristotle

2004-07-08

Towards a Game Theory of Game

Applying games to games, Celia Pearce uses The Sims to showcase six keywords.

2004-06-24

Videogames of the Oppressed

Gonzalo Frasca's proposal for videogames that address "critical thinking, education, tolerance, and other trivial issues."

2004-01-08

Eric Zimmerman's response

Eric Zimmerman modifies Gonzalo Frasca's game strategy with a strategic patch.

2004-05-22

Towards Computer Game Studies

Literature scholars eager to understand gaming have made early inroads. Markku Eskelinen sets up serious checkpoints.

2004-05-02

Michael Mateas responds in turn

Narrativists vs. ludologists, material vs. formal constraints: Michael Mateas replies by identifying actors' roles in each division.

2004-05-01

Brenda Laurel responds (excerpt)

The importance of consequences plots Brenda Laurel's response to Michael Mateas.

2004-05-01

Gonzalo Frasca's response

Secret agency is at issue in Frasca's response, which denies the application of Aristotle to the open-ended interactivity of gaming.

2004-05-01

Cyberdrama

Pat Harrigan and Noah Wardrip-Fruin introduce Cyberdrama, the first section of First Person.

2004-05-01

A Preliminary Poetics

The builder of Façade, an "interactive story world," Michael Mateas offers both a poetics and a neo-Aristotelian project (for interactive drama and games).

1995-12-30

The Maul of America

Liquid architect Marcos Novak on William Mitchell's City of Bits.

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