Tag: augusto boal

Ian Bogost's response to Critical Simulation


Ian Bogost, the co-designer of The Howard Dean for Iowa Game (along with First Person contributor Gonzalo Frasca), deconstructs section three.

Michael Mateas responds in turn


Narrativists vs. ludologists, material vs. formal constraints: Michael Mateas replies by identifying actors’ roles in each division.

Videogames of the Oppressed


Gonzalo Frasca’s proposal for videogames that address “critical thinking, education, tolerance, and other trivial issues.”

Gonzalo Frasca's response


Secret agency is at issue in Frasca’s response, which denies the application of Aristotle to the open-ended interactivity of gaming.