Tag: espen aarseth

Ludology

2004-05-23

First Person, second section: What is Ludology? Editors Pat Harrigan and Noah Wardrip-Fruin see a disciplinary shift away from ill-advised analogies toward analyses of the gaming situation itself.

Chris Crawford's response (excerpt)

2004-05-21

Chris Crawford adduces the algorithms of games against dramatic conventions.

Stuart Moulthrop's response

2003-05-21

Stuart Moulthrop complicates the idea of self-contained games.

J. Yellowlees Douglas responds

2004-05-22

J. Yellowlees Douglas adds more titles to Eskelinen’s catalog of limnal games.

Gonzalo Frasca's response

2004-05-01

Secret agency is at issue in Frasca’s response, which denies the application of Aristotle to the open-ended interactivity of gaming.

From Game-Story to Cyberdrama

2004-05-01

Moving from the holodeck to the game board, Janet Murray explains why we make dramas of digital simulations.

The Rules of the Game

2002-09-06

Virginia Kuhn reviews an essay collection - Cybertext: Yearbook 2000 - ambivalent about its own printed status.

Of Tea Cozy and Link

2001-01-10

Marjorie Coverley Luesebrink performs an autopsy on the hypertextual corpse.

Digital vs. Traditional?

1999-12-30

Luc Herman reviews the collection, Cyberspace Textuality by Marie-Laure Ryan, and warns against the creation of a false dichotomy between the digital and traditional print text.

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