Tag: game design

Jon McKenzie's response (excerpt)

2004-01-09

An appreciative reply that measures the incline of Henry Jenkins’ middle ground.

Eric Zimmerman responds in turn

2004-01-11

A reply from game designer Eric Zimmerman that is receptive to multiple viewpoints, non-design or otherwise.

Jesper Juul's response

2004-01-11

Jesper Juul suspects that things will remain unruly: big-budget, “cinematic” games will nose out experimental ones.

Celia Pearce responds in turn

2004-01-11

Celia Pearce’s position - anti-isolationist, but also anti-colonialist - derives from her understanding of “the unique properties of games themselves.”