Tag: gaming

2003-10-04

The Digital Downside: Moving from Craft to Factory Production in Online Learning

Tim Luke takes on the business of online learning.

2003-09-11

Patched In: A Conversation with Anne-Marie Schleiner about Computer Gaming Culture

An essay by Tara McPherson (and a conversation with Anne-Marie Schleiner) concerning patch mutations, opensorcery, and other explainable gaming offshoots.

1997-03-01

Texts and Tools

Bringing the queston of 'textuality' into the cyberdebates, and refusing the conservative oppostion between contemplative reading and gaming, Daniel Punday argues that critics should embrace spinoff culture as a model for electronic writing.

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