Tag: jay bolter

Ian Bogost's response to Critical Simulation


Ian Bogost, the co-designer of The Howard Dean for Iowa Game (along with First Person contributor Gonzalo Frasca), deconstructs section three.

Moving Through Me as I Move


Techno-poet Stephanie Strickland surveys the digital artistic practices of her peers and presents a “paradigm for interaction.”

Bill Seaman's response


Bill Seaman hyphenates the “hybrid-languages” of Lexia to Perplexia.

Metaphoric Networks in Lexia to Perplexia


Reading subjectivity into the software interface, N. Katherine Hayles offers a compelling case for computational authorship.

Jill Walker's response


Jill Walker questions who (or what) sets the rules for interaction.

Approaches to Interactive Text and Recombinant Poetics


In this series of “media-element field explorations,” Bill Seaman suggests configurations for the shape of the virtual artist-author to come.

From Work to Play


Stuart Moulthrop (re)mediates the interpretation (narrativists) vs. configuration (ludologists) debate by going macropolitical.

The Fan’s Desire and Technopower


Whether they fret over Ziggy Stardust or the condition of posthumanity, fans and scholars share, argues Harvey Molloy, a few habits of mind.

Resistance Through Hypertext: ACTing UP in the Electronic Classroom


Laura Sullivan and her students explore webwriting
and content provision as activist tools.