Tag: ludology

Michael Mateas responds in turn


Narrativists vs. ludologists, material vs. formal constraints: Michael Mateas replies by identifying actors’ roles in each division.

Jon McKenzie's response (excerpt)


An appreciative reply that measures the incline of Henry Jenkins’ middle ground.

Towards Computer Game Studies


Literature scholars eager to understand gaming have made early inroads. Markku Eskelinen sets up serious checkpoints.

Julian Raul Kucklich responds


Julian Raul Kucklich points out the virtues of interdisciplinarity cooperation for ludologists.

All in the Game: The Wire, Serial Storytelling, and Procedural Logic


Jason Mittell calls David Simon’s bluff: to what degree is The Wire really like a “televised novel”? To what degree is it more like a video game? Why not classify it as what it really is - a genre-spawning “masterpiece” in the medium of television.

Markku Eskelinen's response to Julian Raul Kucklich


Markku Eskelinen reiterates the bounds of ludology.

Brenda Laurel's response (excerpt)


Brenda Laurel takes a turn at the rules of operation for Interactive Fiction.

Narrative, Interactivity, Play, and Games


Eric Zimmerman whips “four naughty concepts” into disciplinary shape.

Game Theories


It’s “Game Time.” Here in section four we see what the dynamics of time and space have to do with the games people play.

Videogames of the Oppressed


Gonzalo Frasca’s proposal for videogames that address “critical thinking, education, tolerance, and other trivial issues.”