Tag: ludology

Markku Eskelinen's response

2004-01-09

Even orienteering is of greater use to game designers than narratology, claims Marrku Eskelinen, heading towards an area free from stories once more.

Gonzalo Frasca responds in turn

2004-01-08

“Critical videogames”: moving beyond the non sequiter of now, Gonzalo Frasca projects a future in which the phrase would make sense.

Ludology

2004-05-23

First Person, second section: What is Ludology? Editors Pat Harrigan and Noah Wardrip-Fruin see a disciplinary shift away from ill-advised analogies toward analyses of the gaming situation itself.

Espen Aarseth responds in turn

2004-05-21

Espen Aarseth holds that gameplay, not Lara Croft?s physique, should command the attention of an evolving game studies.

Michael Mateas responds in turn

2004-05-02

Narrativists vs. ludologists, material vs. formal constraints: Michael Mateas replies by identifying actors’ roles in each division.

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