Marta Werner uncages Emily Dickinson’s fragments.
Salvatore Proietti straddles science and fiction to offer an interpretation of a McElroy Cyborg.
Author Lucy Corin opposes the emotionalism of genre fiction to the deeply emotional formalism in the fiction of Harold Jaffe, Patricia Eakins, and Janet Kauffman.
Jill Walker’s encounter with a participatory, and vaguely sinister, online narrative.
Ken Perlin finds hypertext templates useful as they are used, not in tool form.
Eric Zimmerman whips “four naughty concepts” into disciplinary shape.
A reply from game designer Eric Zimmerman that is receptive to multiple viewpoints, non-design or otherwise.
The importance of consequences plots Brenda Laurel’s response to Michael Mateas.
Secret agency is at issue in Frasca’s response, which denies the application of Aristotle to the open-ended interactivity of gaming.
In response to Perlin, Victoria Vesna reiterates the unique realism of games.