Tag: narrative

Gonzalo Frasca's response

2004-05-01

Secret agency is at issue in Frasca’s response, which denies the application of Aristotle to the open-ended interactivity of gaming.

Victoria Vesna responds

2004-05-01

In response to Perlin, Victoria Vesna reiterates the unique realism of games.

Espen Aarseth responds

2004-05-01

Espen Aarseth foresees the quick end of Murray’s “story-game hybrid” and suggests instead a “critical theory of games.”

Cyberdrama

2004-05-01

Pat Harrigan and Noah Wardrip-Fruin introduce Cyberdrama, the first section of First Person.

Between a Game and a Story?

2004-05-01

Ken Perlin on a game-narrative difference that makes a difference: does agency, rather than identifiction, make characters in a game seem more real than those in novels or films?

Lexia to Perplexia:

2000-12-30

hypertext? cybertext? hypermedia? webart? while new media critics debate the terms, Talan Memmott has produced the thing itself, a creative use of applied technology.

Racial Remix

2003-04-15

Regarding a monumental work on race, time, and classical music that does not lose sight of individual, localized lives.

Texts and Tools

1997-03-01

Bringing the queston of ‘textuality’ into the cyberdebates, and refusing the conservative oppostion between contemplative reading and gaming, Daniel Punday argues that critics should embrace spinoff culture as a model for electronic writing.

Cybertext Theory: What An English Professor Should Know Before Trying

2001-02-01

Considering hypertext as a subset of cybertexts, Markku Eskelinen offers seven examples of how to implement Espen Aarseth’s seven-fold typology.

Slash and Burn

1997-03-01

Harold Jaffe offers a narrative model for the millenium.

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