Tag: narratology

Videogames of the Oppressed

2004-06-24

Gonzalo Frasca’s proposal for videogames that address “critical thinking, education, tolerance, and other trivial issues.”

Eric Zimmerman responds in turn

2004-01-11

A reply from game designer Eric Zimmerman that is receptive to multiple viewpoints, non-design or otherwise.

Chris Crawford’s response (excerpt)

2004-01-11

Chris Crawford considers Zimmerman’s definitions.

Henry Jenkins responds in turn

2004-01-09

Casting the ludology vs. narratology debate as a game in itself, Henry Jenkins brings Bible gardens and the duck-billed platypus into this defense of hybridity.

Markku Eskelinen's response

2004-01-09

Even orienteering is of greater use to game designers than narratology, claims Marrku Eskelinen, heading towards an area free from stories once more.

Lucy Suchman responds (excerpt)

2004-01-09

The tenuous dynamics of Phoebe Senger’s split story lead Lucy Suchman to ponder “methods and madness” in the metaphors we live by.

Espen Aarseth responds in turn

2004-05-21

Espen Aarseth holds that gameplay, not Lara Croft?s physique, should command the attention of an evolving game studies.

Stuart Moulthrop's response

2003-05-21

Stuart Moulthrop complicates the idea of self-contained games.

J. Yellowlees Douglas responds

2004-05-22

J. Yellowlees Douglas adds more titles to Eskelinen’s catalog of limnal games.

Michael Mateas responds in turn

2004-05-02

Narrativists vs. ludologists, material vs. formal constraints: Michael Mateas replies by identifying actors’ roles in each division.

Pages