Tag: nintendo

Mizuko Ito's response (excerpt)

2004-01-08

Mizuko Ito recounts her experience at an unusual gaming convention in Japan, and posits fan culture as a way to understand software.

Introduction to Game Time

2004-07-09

Jesper Juul maps the “flow” state of gameplay onto innerspace and elsewhere.

Videogames of the Oppressed

2004-06-24

Gonzalo Frasca’s proposal for videogames that address “critical thinking, education, tolerance, and other trivial issues.”