Tag: the sims

2004-06-28

Notes Toward a More Pervasive Cyberdramaturgy

Jane McGonigal goes mobile with a "transformational agenda" shift for Cyberdrama.

2004-05-02

First Person: Introduction

Pat Harrigan and Noah Wardrip-Fruin introduce First Person, an interactive, multi-player collaboration between ebr and the MIT Press.

2004-11-04

Douglas and Hargadon respond in turn

Choosing between James Joyce and Stephen King means choosing between engagement and immersion. Or does it?

2004-06-26

Representation, Enaction, and the Ethics of Simulation

Do violent games train us for violence? Drawing on social psychology and cognitive science, Simon Penny examines the "ethics of simulation."

2004-01-10

Jesper Juul responds in turn

Jesper Juul takes time to complicate the real in different types of games.

2004-01-10

Celia Pearce responds

Celia Pearce hits SAVE and preserves most of Jesper Juul's essay. But then "non-computer contexts" hit the screen.

2004-01-08

Eric Zimmerman's response

Eric Zimmerman modifies Gonzalo Frasca's game strategy with a strategic patch.

2005-05-21

John Cayley's response

"Playing with play," John Cayley sets ludology on an even playing field with literature, but without literary scholarship's over-reliance on 'story,' 'closure,' and 'pleasure.'

2004-05-21

Espen Aarseth responds in turn

Espen Aarseth holds that gameplay, not Lara Croft?s physique, should command the attention of an evolving game studies.

2004-05-22

J. Yellowlees Douglas responds

J. Yellowlees Douglas adds more titles to Eskelinen's catalog of limnal games.

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