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Andrew Stern's response (excerpt)

2004-11-07

Andrew Stern contrasts the “drama” of Façade against cognitive realism.

Ken Perlin's response

2004-11-06

Ken Perlin finds hypertext templates useful as they are used, not in tool form.

Attractions Around Mount St. Helens

1996-12-30

Joseph McElroy shares field notes and reflections from Mount St. Helens.

Hypertexts and Interactives

2004-11-07

The parallels (and oppositions) between hypertext and AI are brought out in section five.

Jan Baetens asks Remediation or Premeditation?

1999-04-01

Noting that media are not only proposed to readers but also imposed on customers, Jan Baetens introduces Adorno into the debates on remediation.

Card Shark and Thespis

2004-11-06

Eastgate Systems alumns Diane Greco and Mark Bernstein explain two “exotic tools for hypertext narrative.”

Eric Zimmerman responds in turn

2004-01-11

A reply from game designer Eric Zimmerman that is receptive to multiple viewpoints, non-design or otherwise.

Chris Crawford’s response (excerpt)

2004-01-11

Chris Crawford considers Zimmerman’s definitions.

Jesper Juul's response

2004-01-11

Jesper Juul suspects that things will remain unruly: big-budget, “cinematic” games will nose out experimental ones.

Celia Pearce responds in turn

2004-01-11

Celia Pearce’s position - anti-isolationist, but also anti-colonialist - derives from her understanding of “the unique properties of games themselves.”

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