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Stuart Moulthrop's response

2003-05-21

Stuart Moulthrop complicates the idea of self-contained games.

Towards Computer Game Studies (sidebar)

2004-05-19

Sidebar images, “From Work to Play: Molecular Culture in the Time of Deadly Games.”

J. Yellowlees Douglas responds

2004-05-22

J. Yellowlees Douglas adds more titles to Eskelinen’s catalog of limnal games.

Brenda Laurel responds (excerpt)

2004-05-01

The importance of consequences plots Brenda Laurel’s response to Michael Mateas.

Gonzalo Frasca's response

2004-05-01

Secret agency is at issue in Frasca’s response, which denies the application of Aristotle to the open-ended interactivity of gaming.

Ken Perlin responds in turn

2004-05-02

Insisting on the centrality of character (in literature no less than gaming) Ken Perlin responds to Victoria Vesna and Will Wright.

Victoria Vesna responds

2004-05-01

In response to Perlin, Victoria Vesna reiterates the unique realism of games.

Espen Aarseth responds

2004-05-01

Espen Aarseth foresees the quick end of Murray’s “story-game hybrid” and suggests instead a “critical theory of games.”

Cyberdrama

2004-05-01

Pat Harrigan and Noah Wardrip-Fruin introduce Cyberdrama, the first section of First Person.

What is chick-lit?

1996-09-01

Diane Goodman on the anthology that helped put the term “postfeminism” into circulation.

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