Urging adaptibility and breadth, Mark Poster takes issue with the niches bored by early Internet critiques.
A call for (and example of) material studies of software from Matt Kirschenbaum, spurred by the Digital Arts and Culture conference, 2000.
Further on McElroy and a novel that reflects the mind’s helter-skelter workings while (for the protagonist) creating many occasions for avoidance.
U.S. Steel chiefs and AOL-Time Warner executives span one hundred years of decimation wrapped in rhetoric. John Monberg annotates their enduring logics of expansion.
Shells, Tents, Slaps, Shocks: Steffen Hantke works slowly, from within, to get at McElroy’s nonlinear narrative.
Nick Dyer-Witheford figures the place of video games in the global market, drawing on Marx’s “species being” for scratch paper.
On the occasion of a new novel by Joseph McElroy and the Overlook Press reissue of McElroy’s earlier work, Andrew Walser initiates a revaluation.
Steve Shaviro reviews Tomorrow Now by Bruce Sterling, a book that (for an eminent cyberpunk novelist) is perhaps too sane and sensible.
Darren Tofts reviews a popularization by Marie O’Mahony and an auto-critique of cyberculture by Andrew Murphie and John Potts.
How to commodify “intellectual property” when the object, a text, is made of other texts, and each reading is a re-writing? The Politics of Information, Part 3, considers the identity of event and machine.