George Landow talks with Harvey Molloy about personal projects and future Web speculations.
An essay by Tara McPherson (and a conversation with Anne-Marie Schleiner) concerning patch mutations, opensorcery, and other explainable gaming offshoots.
Kembrew McLeod, fresh from having trademarked the phrase freedom of expression®, speeds through the domain name scandals of the information superhighway.
Urging adaptibility and breadth, Mark Poster takes issue with the niches bored by early Internet critiques.
A call for (and example of) material studies of software from Matt Kirschenbaum, spurred by the Digital Arts and Culture conference, 2000.
Further on McElroy and a novel that reflects the mind’s helter-skelter workings while (for the protagonist) creating many occasions for avoidance.
U.S. Steel chiefs and AOL-Time Warner executives span one hundred years of decimation wrapped in rhetoric. John Monberg annotates their enduring logics of expansion.
Shells, Tents, Slaps, Shocks: Steffen Hantke works slowly, from within, to get at McElroy’s nonlinear narrative.
Nick Dyer-Witheford figures the place of video games in the global market, drawing on Marx’s “species being” for scratch paper.
On the occasion of a new novel by Joseph McElroy and the Overlook Press reissue of McElroy’s earlier work, Andrew Walser initiates a revaluation.