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2004-05-01

Gonzalo Frasca's response

Secret agency is at issue in Frasca's response, which denies the application of Aristotle to the open-ended interactivity of gaming.

2004-05-02

Ken Perlin responds in turn

Insisting on the centrality of character (in literature no less than gaming) Ken Perlin responds to Victoria Vesna and Will Wright.

2004-05-01

Will Wright’s response (excerpt)

The man behind The Sims, Will Wright, places narrative controls back in the hands of gamers.

2004-05-01

Victoria Vesna responds

In response to Perlin, Victoria Vesna reiterates the unique realism of games.

2004-05-02

Janet Murray responds in turn

Animals and invaders populate the space of Janet Murray's counter-response.

2004-05-01

Espen Aarseth responds

Espen Aarseth foresees the quick end of Murray's "story-game hybrid" and suggests instead a "critical theory of games."

2004-05-01

Cyberdrama

Pat Harrigan and Noah Wardrip-Fruin introduce Cyberdrama, the first section of First Person.

1996-09-01

What is chick-lit?

Diane Goodman on the anthology that helped put the term "postfeminism" into circulation.

1996-09-01

No Victims, the anti-theme

Cris Mazza sends in her introduction to the follow-up volume of Chick-Lit, No Victims.

1996-09-01

Memory and Oblivion: The Historical Fiction of Rikki Ducornet, Jeanette Winterson, and Susan Daitch

Lisa Joyce critiques the rash of historical fiction by women, circa 1996.

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