My introduction to net.art began in 2001, past its "heroic era." Indeed, by the time I felt confident enough to upload my tentative photomontaged sound-bytes, New Media writers had already begun to say that the network avant-garde was limping, if not mortally wounded. At that time I was working off a laptop based on my kitchen table from which I could operate a limited artistic practice whilst chasing my youngest child around the house. Thus, the kitchen table became my portal to digitality, not only the hub of my digital practice (as it is the hub of my domesticity), but the centre of my desire to develop my thematics of the cyber-chick - sitting somewhere between the microwave and the modem in the isolation of the domestic/digital world, questioning what the avant-garde might be and what my role might be in it, just as I was throwing myself into what at that time appeared to be its last days.
I found myself sitting, not merely at the kitchen table, but surrounded by the accoutrements of the domestic world. In the perennially hierarchically structured social system, the domestic is perceived as insignificant in comparison not only to the world of work (for no work is really done at home, is it?), but also to the world of "male" tools. Screwdrivers are tools, and drills really are, but aren't the implements of the kitchen tools, too? These wooden spoons, knives, and peelers? In fact, many of them are technological: the coffee maker that grinds its own beans and makes its own coffee, hours after programmed to do so; the digital food processor that must be set up "just so" to prevent loss of fingers; the microwave, the dishwasher... What has happened, I asked myself, to make a hammer bear a masculine and therefore superior connotation where a wooden spoon, equally essential, has a distinctively feminine aspect (except within the hands of a male chef, of course)? Yet even in the kitchen a male hierarchical system prevails, one that places the microwave over the spoon, the processor over the knife. The degree of development through technological innovation determines the ranking of an object within the domestic sphere. A bachelor kitchen may be thoughtfully littered with smart, chrome gadgets - but ask if he owns a wooden spoon.
The irony of the domestic and of technology and women is
three-fold: first off, the more that technology has entered the domestic
world, the more domestic work that women have found foisted upon them.
Studies have estimated that with the advent of washing machines and
vacuum cleaners, etc., time spent on female domestic work has stayed the
same or actually increased so that domestic technology has in reality
made a woman's day longer and more difficult.
1
Secondly, while even technology-driven domestic tools are not
considered technological, women actually use computers more than men. In
fact, women constitute 57 percent of all computer users so that even
though computers have a high-tech and male connotation, most users are
female
2
Also, interestingly, as Cornford and Habib suggest, "Home
computers are often considered as `domestic technology' or part of the
`domestic media ensemble' as if those were simple and straightforward
concepts." Merely placing a computer within the domestic sphere strips
it of its technological social advantage, but often ignores the
complexity of that very internal private space, for that is what we are
talking about here, isn't it? The higher the social standing of the male
and the technological, the lower one of the female and the domestic?
The domestic world is complicated by the human application of value onto its tools. Items become rife with significance regardless of their technological standing. Objects themselves are infused with unique meaning by their users. An old chipped cup might be the last of a treasured wedding set or a remnant of childhood. A brand new juicer might be the gift of a lover. Patterns of significance developed within this environment are individual to the home, to the domestic context.
Significance also imbues the domestic tool by means of the social and the material. Branding becomes an issue (Is that a Viking stove? A Subzero refrigerator?) and a marker of social standing. Machines that separate the body from direct contact with the food carry higher social place as well, so that a grater is not as esteemed as an automated slicer/chopper/shredder.
In addition to this collaboration between body and domestic,
technology engenders a secret rhythm and interchange: the endless cycle
of consumption and elimination, the formation of bacteria and its ritual
extermination. Repetition, routine, multiplication, and control are the
thematics of this relational space. "[E]verday life," says Van Loon,
"consists of a multiplicity of rhythms. Everyday life thus entails a
range of flows, each with their own `proper time' (e.g., duration, pace,
frequency). Likewise, we could argue that everyday life consists of a
multiplicity of spatializations, including forms of embodiment."
3
The repetition of daily domestic experience serves two purposes:
one is to place the body in space, to orient the self but on a domestic
rather than an urban level (a la de Certeau, for instance); the other is
to accrete value over time. By doing the same thing time and time again
(wiping the counter, washing the dishes, folding the laundry), the value
of the devoted to that task becomes an essential component in the
confirmation of the value of life - the order of the private world.
The kitchen quietly and without panoply models a seamless new
medium, one that provides an intersection between the body and
technology, one that facilitates the co-immersion of the female with the
high tech. The kitchen, therefore, has already created and established
the type of embodied environment that New Media theorists such as Lev
Manovich have predicted but failed to identify. In "The Poetics of
Augmented Space," Manovich dismisses the domestic as nothing more than a
"physical space filled with electronic and visual information."
4
The domestic spaces in New Media could be said to be the developing "rooms" of Augmented Reality (AR) and Augmented Virtuality (AV). Although definitions still remain fluid, it may be generally understood that in AR, the space and its objects, are constructs of the imagination and fantasy of another (most usually a [male] programmer) in a similar manner to Virtual Reality (VR). In an Augmented Reality environment, a domestic object would not have its "expected" properties but would be superimposed with new, virtual properties. For example: in AR, a table might be used as a transportation device, it might transform into a doorway opening to some other level or it might have animistic or human properties. These imposed properties only exist within the Augmented Reality.
Augmented Virtuality (AV) is also a construct, not of fantasy or
imagination, but of a simulation or a matrix-like imitation of the "real
world." AV uses "real world" objects to enhance the digital reality and
the augmented objects it creates to aid the immersive experience. "The
ultimate goal," says Vallino, "is to create a system such that the user
can not tell the difference between the real world and the virtual
augmentation."
5
Unlike the objects in the domestic kitchen space, in both the
utopias of AR and AV the relational spaces between objects are made and
signified by the same digital materials: any relational space is between
two equals, if it exists at all. The perceived differences of organic
and non-organic, animate and inanimate are illusional, differentiated
only by a length or arrangement of code. When translating these
arrangements, the processor sees no hierarchy between the coded cluster
that will represent the microwave and that which will represent the
wooden spoon. Although these digital representations can mimic cycles
and flows within the domestic space, there is no differentiation between
high and low technology as all objects are constructs of high
technology. In the language of rhizome, hierarchical structures are
neutralised because all structures are fabricated. This observation of
"digital equality" can be extended in that, although it might be argued
that there is an organic (human) positioning within AR or AV (via the
avatar or user), what might be called secondary organic material (which
might cover blood, sweat or tears) can also only exist as a digital
fabrication. Extending this exploration further introduces the
complications of placing emotions/feelings or even ideas of self within
an AR or AV. Within a cyber-domestic aesthetic (or the kitchen model)
these ingredients are treated as tangible objects, the presence or
absence of which may also conceivably induce a relational space in which
the cyber-domestic can operate. The presences or absences of these
conditions or objects also can impose significance or neutrality onto
other relational objects even without reference to their form or
function (which may also affect their hierarchical positioning within
the space). AR or AV is as yet unable (within the constraints of current
technology) to take these objects of self, emotion, or their
associations to enhance immersive environments beyond a digital
catharsis or symbolically representational level. Mark Weiser (sometimes
called "the father of ubiquitous computing"
6
) put it in a more comprehensible way when he asserted, "virtual
reality is only a map, not a territory."
7
However, if technology can and has been assimilated into the
domestic, where or what is the domesticity of cyberspace? Within the
recent trend for a formalisation of net.art, it is immediately apparent
that domesticity plays no part within the texts and institutionally
directed net "agenda." Dietz's "datamined ten categories" of net.art
include "net.art, storytelling, socio-cultural, biographical, tools,
performance, analog-hybrid, interactive art, interfaces + artificers."
8
This leaves little room for domesticity to manoeuvre - unless
one redefines the vocabulary.
Artists and writers may see this uniformity as the foundation
and promise of digitality. In "Database as a Symbolic," Manovich argues
that "many new media objects do not tell stories; they don't have
beginning or end; in fact, they don't have any development,
thematically, formally or otherwise which would organize their elements
into a sequence. Instead, they are collections of individual items,
where every item has the same significance as any other."
9
Many female digital artists have embraced this augmented
equality of digital matter as the utopian "level playing field" outside
of social, patriarchal, or geographic limitations.
Yet, as the medium becomes message (and difference becomes
materially inseparable) the quotes of digital visionaries such as
McLuhan's "extensions of man"
10
may appear to take on increasingly literal connotations and, in
turn, may contribute to a world lacking in import. A lack of narrative
and a collection of static items are indeed alien to the domestic space.
In the absence of domestic hierarchies and objects or spaces infused
with significance and meaning, the narrative of the kitchen will be lost
in favour of Baudrillard's hyperreal, where there is no space for dirt,
noise, children, and domesticity. This will not be a postfeminist space.
Still bound by a narcissistic fascination with its own novelty and
technological innovation, is net.art being driven to become as equally
beautiful and ineffectual as a kitchen full of "smart" processors,
blenders and coffee-grinders - and no spoons?
The cyber-domestic aesthetic (CDA) not only seeks to undo and
subvert these constraints by using the tools of both the cyber and the
domestic, but it seeks to become the "beautiful seams"
11
that divide the two. Rather than repressing hierarchical
distinctions, the CDA seeks them out and uses them to explore the nuance
of repetition in life (much like minimalist music), to discern their
value based on social concerns, and to reveal the freight of meaning
attached to them through associations, both past and present.
Methodologies for CDA net.art are therefore drawn directly from the
kitchen and include: repetition, interaction [interactivity], routine,
text [subtext], and domestic iconography. Secondary tools, representing
the complication of the human presence, include a deliberate use of
narrative, personality (as apposed to anonymity), gender (over
androgyny), aesthetics, and a questioning of interface/surface
relations. The cyber-domestic space is not Augmented but Amplified
space. It is reality with the volume turned up.
***